So you have probably guessed the topic already, since we were just looking into its prequel with our last post. Now coming into the highlight is "3D Logic 2: Stronghold of Sage", a further and more complete piracy of the oftentimes neglected "Hyper Frame".
3D Zen Master Badge (hard – 30 points)
Complete all 30 levels.
Basically, almost everything is the same with the first installment. The difficulty curve is smoother this time, but the levels are harder - 6×6×6 cubes only appear since level 27 in the first game but they show up as early as level 22 inside this sequel, so brace yourself for some intriguing brainteasers. As always if you feel like to surrender or stop wasting times, refer to a walkthrough. This time the game may change the orientations of the cubes and even go mirroring them, hence some spatial skill is still required for one to read the pictures.
Rating
If it's not for the bettered graphics, the score won't be on the same level with its prequel. Candidly, the "story" is just some random pieces of descriptions about colors being put together, perhaps was even copied from some personality test. There are potions of different colors get adding to the background as you progress, but in the end they unlock nothing. So generally there isn't anything new I could see inside this sequel. "3D Logic 2: Stronghold of Sage" is still going to be listed as one of our recommended games, which is for its levels only and again, the honor actually belongs to "Hyper Frame" should it ever come to the badge list.
: Recommended
2007/11/05
3D Logic 2: Stronghold of Sage
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10 comments:
but .sol editor comes in handy also here...
Yep, but I still recommend people take a walk through it, with the provided solutions whenever necessary.
Haha, the puzzles I am getting differ from the ones in the walkthrough.
The article already explained that part explicitly. If you still didn't get it than you probably don't have the wit to even use the walkthrough.
i am getting different puzzles than the ones in the walk through as well
Do I really have to quote the paragraph out?
"...refer to a walkthrough. This time the game may change the orientations of the cubes and even go mirroring them, hence some spatial skill is still required for one to read the pictures."
I don't want to be mean to my readers, but I think this is a very clear notice to any intelligent individual.
Thank you very much for the walkthrough! It does take a bit of work to figure out how to apply the solution to your own puzzle but i found it very helpful.
the puzzles are random so guide useless.... yes i read wat u wrote but its just not always tru or u were lucky.... just sol edit
OMG the walkthrough works, it's just that the game flips, changes colours, rotates, switches sides etc etc etc
Head......spinning......
You have to admit the creators of the game were being really clever to come up with this idea that seemingly randomizing the puzzles. Look at the whole bunch of clueless dudes up here.
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