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Eraser of Evil Flight School Graduate Drone Warrior Combat Ready Legendary Ant Poisoner Reckless Ant Food Trained Difference Spotter Apocalyptic Missile Commander Protecterra Solving the Melody Feeling the Rhythm Sensing the Beat Causal Gamer Flux to Be You Teeter-Totter to the TARDIS Paradox Shmaradox Speed Razor Fulp Fiction Wool Whacker New Doeo King Profesioeo Rodoeo Spectral Selection You're Doing It Wrong Prismatic Rampage Up to 11 Keyboard Hero String Theorist First Picks Illuminator Alive Monsters Sensei Slayer Escape from White November To the Extreme! PC Load Letter Bloated Defense Budget Still Alive Title Trasher Snakes on a Trophy Action Potential Spherical Ninja Rollin' On Up Rolling Start S-Mart Shopper Real-World Geometry
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2007/12/16

Hexiom



Putting together a puzzle game is never an easy job; it's definitely more than simply coming up with a set of rules and a collection of levels. "Hexiom" is just one of the newest pieces in the genre that is worthy of the attentions of you developers out there - to study on how to avoid turning a promising puzzler at start into a terrible ass in the end.

Six-Sided Student Badge (easy – 5 points)
Complete any 10 levels.

I am offering solutions for all the 40 levels; note that these solutions are not unique, that some levels can be completed in multiple ways, which is one of the reasons I won't say this game is an utter crap - multiple solution is always a positive feature for puzzlers.

► Level 1 ~ 10


Done in 60 Seconds Badge (medium – 15 points)
Complete a size 3 random puzzle in 1 minute or less.

► Level 11 ~ 20


Geometric Mastery Badge (hard – 30 points)
Complete all 40 levels and complete a random level of size 4 in 3 minutes or less.

► Level 21 ~ 30


Hexiompossible Badge (impossible – 60 points)
Complete a random puzzle of size 6 in 3 minutes or less.

► Level 31 ~ 40

As for the random puzzles, watch the following video:




[How to Kongregate] Hexiom Size 6 Random Puzzle - How to Beat It

Rating



You might feel excited when you first started the game, but you definitely won't feel so when you've finally reached the last level. Making puzzles harder by expanding the size is never a wise thing for any game developers to do. Add in more new elements is the answer. One of the best, and perhaps simply, the best, puzzler I have ever had in my lifetime is the Chromatron series, which can serve as just the finest attestment to my words.

14 comments:

Anonymous said...

Yes, yes that was earlier on the forum...


BTW. Where the heck is the forum?

Anonymous said...

It just won't work in here...

I start at an unknown value, then scan increased values from ten to ten seconds, after this I reset the timer entering another level, decrease the value and then increase again.. aind still can't find it!

Anonymous said...

To beat size 6 you can just complete the puzzle once, then write down the solution and hit retry. It's the same puzzle, but this time you have the solution written down. It worked for me.

Anonymous said...

loius: when you restart the game, the time dosent reset.

Anonymous said...

hey man...what tool are you using there to lock the time?

Anonymous said...

CheatEngine - google to find it, poke around other entries here for a primer on how to use it. (Ether Cannon is a good start)

"How to Kongregate" said...

Yes, watch this video if you are new to the program.

Anonymous said...

A slightly easier way to do this is just copy the code, use speedhack 0,01 x and do the dual browser stuff, no need to find the timer in this configuration
Verqix

"How to Kongregate" said...

If you set it too slow though there is a high chance the chat will go offline, rendering you unable to get the badge.

Anonymous said...

how do you download it i can't find the link

Anonymous said...

INSERT

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