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Eraser of Evil Flight School Graduate Drone Warrior Combat Ready Legendary Ant Poisoner Reckless Ant Food Trained Difference Spotter Apocalyptic Missile Commander Protecterra Solving the Melody Feeling the Rhythm Sensing the Beat Causal Gamer Flux to Be You Teeter-Totter to the TARDIS Paradox Shmaradox Speed Razor Fulp Fiction Wool Whacker New Doeo King Profesioeo Rodoeo Spectral Selection You're Doing It Wrong Prismatic Rampage Up to 11 Keyboard Hero String Theorist First Picks Illuminator Alive Monsters Sensei Slayer Escape from White November To the Extreme! PC Load Letter Bloated Defense Budget Still Alive Title Trasher Snakes on a Trophy Action Potential Spherical Ninja Rollin' On Up Rolling Start S-Mart Shopper Real-World Geometry
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2007/10/21

B29 Assault



According to the introduction of our next game of highlight, "B29 Assault", you are flying a 23rd century upgrade of B-29 Superfortress into the mid 21st century to save the world from the terrorists. Excuse me? What the fuck? B-29 in the 23rd century? What kind of a setup is that?

Counter-Terrorists Win Badge (medium – 15 points)
Complete all six stages.

Yep, there are six stages; you will visit three cities, each of them is consisted of two stages, one forth run and one back flight. Overall, the game is dumb and easy; get the yellow spread shot as your primary weapon whose firing range will be able to cover most of the area ahead of you, and either the big yellow pulse or the blue lightning as your secondary weapon, both of which can be directed by your mouse cursor and will come to be very handy when fighting the bosses. Have all your weapons max-levelled, and you shouldn't be having any issue with normal enemies unless you are being dumber than the game.

As a last tip, save your bombs up and throw them all in once when facing the bosses, and you should be able to blow them up in seconds.

Rating



Eat shit, man. That start menu music is idiotic.

2 comments:

Anonymous said...

I've been having trouble hacking this one, and it's far too annoying for me to do honestly - who the hell designs a game where you have to *avoid* the powerups? ((The weapon "upgrades" tend to change my weapon rather than upgrade it, since they cycle, and only one of the weapons is the one I have.)) Anyway, does anyone have any handy info for hacking it, such as variable names I can search for with my variable extractor or arrays I can search for in my hex editor?

"How to Kongregate" said...

You can try asking it inside the forum if you haven't already.