"Seeking for New Authors" - What does this mean?
It means "How to Kongregate" is seeking for new authors.
Wanna know more? Check out the announcement inside the Forum.
(Read into the full article...)
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"The Flash gaming community nowadays has fallen into a perilous fetishism. Many people have come to believe one must plays a game with utmost respects and 'purity of methods', despite the game being an awful pile of shit. That is why this little shelter was established, in preparation for the total desertion of the repressive and irrational fetishism that is destined to come in the very near future. By being here with us the enlightened, you will rediscover your own freedom once again, regaining your ability to praise and appreciate true masterpieces but criticize and trash those worthless craps trying to steal your precious time away from you without any misgiving. You are one that is unbounded and you are free to choose how you should enjoy a game, in a way that can entertain you to the most. How to Kongregate, you ask me? Cum one, cum all, Cumgregate."
"Seeking for New Authors" - What does this mean?
It means "How to Kongregate" is seeking for new authors.
Wanna know more? Check out the announcement inside the Forum.
"6 Differences", the sequel of "5 Differences". Unlike its predecessor, "6 Differences" is basing on photorealistic pictures, which somewhat adds a breath of freshness into the element of the game itself.
Trained Difference Spotter Badge (medium – 15 points)
Complete all 15 levels.
Another difference between the two games is that while "5 Differences" seems to be having a "question pool" for each level and thus generates slightly different puzzles every time, the stages in "6 Differences" are all fixed, so it actually becomes easier in terms of walkthrough writing.
Since this is frankly a relaxingly good game, I'd recommend you to try to experience it freely, and consult a walkthrough only when it has become stagnant for you due to some hard spots that make you feel like the relaxation is about to be burnt out totally.
Rating
For the musics and the deerman, I'd say it's worth half a star more than the original.
: Recommended
Posted by "How to Kongregate" at 03:40 2 echoes
Labels: Kongregate Badges, Medium Badges, Recommended Games
"PlanetDefender" has the look of a decent game before one would realize it's still nothing more but yet another real-time crap.
Protecterra Badge (medium – 15 points)
Complete any difficulty setting.
While the game seems to offer diverse tactical choices upon first glance, the effective strategies are in fact very few; typically you'll be forced to cover your front area all in green with fortified bunkers, a few economic centers on the back row, and the rest of the blocks would be where you spam your weapons.
Apocalyptic Missile Commander Badge (hard – 30 points)
Complete the "apocalypse" difficulty setting.
Yet, the true reason that makes this game a huge pile of shits is that its author resolved into the lowest and worst solution of all to lengthen the "replayability" of the game - think about "Balloon Invasion" and you'll pretty much get the whole picture. So don't be hesitant about hacking this one, it's not worth the shit.
► Cheat
Use Cheat Engine to easily modify and lock up your money and population; since the game is in ActionScript 3, you search for the exact value. The inconvenience is that you'll need to wait around 45 minutes for the apocalypse mode to end, but you can go on and hack for other badges during this period.
Final boss dicking the Earth.
Rating
Another lengthy survival shit.
Posted by "How to Kongregate" at 02:25 11 echoes
Labels: Hard Badges, Kongregate Badges, Medium Badges
"Drone Wars" is a pathetic concept trying to bring real-time strategy onto Flash which is deemed to be a failure.
Combat Ready Badge (medium – 15 points)
Complete arcade mode, then submit your score.
The so-called "real-time strategy games" typically spiral down into a build-amass-rush situation, a.k.a. swarming tactics, if the balance between units and races weren't well considered and designed on the developer's part. Apparently for Flash games whose industrial culture does not allow an extensive development time over a single title, such fine-tuning is very well impossible, which means real-time strategy games on Flash are most often horrible craps with no strategy depth, and no sensical background stories at all.
Drone Warrior Badge (hard – 30 points)
Fully upgrade your mothership and reach wave 30 on survival mode.
So you might ask what the fuck do the freaking designers do with the levels if there are no stories? Simple - a "survival mode" with limitless levels solves everything for the frigging developers. How cheap. And much more cheaper are those fags who actually think this kind of deteriorated garbage is "wonderful to play with".
► Cheat
Quite easy to hack with Cheat Engine, all you need is to find the ore and control using the basical ×8 method, giving them some values high and you are all set.
Rating
This is unambiguously a rubbish. You win with your numbers yet you lag with your numbers - what kind of crap is that?
Posted by "How to Kongregate" at 10:15 6 echoes
Labels: Hard Badges, Kongregate Badges, Medium Badges
Puzzle games are not solely about puzzles; it's also about designs, and artworks. An innovative concept may be successful in keeping the players at seat through the first dozen of levels, yet if the designers fail to tease the gamers with new, extended elements continuously during the course of the gameplay, gradually the feeling of monotony and boredom will emerge and reign despite the initial positive impression. Quite self-explanatory, the above is a reference to the subject of the article - "Music Bounce".
Sensing the Beat Badge (easy – 5 points)
Complete the first 5 levels.
As aforementioned - the game begins with a little bit of startling and attractive taste, seeing its interesting combination between musics and block-breaking balls.
► Level 1 ~ 5
- Level 1
- Level 2
- Level 3
- Level 4
- Level 5
Feeling the Rhythm Badge (medium – 15 points)
Complete the first 20 levels.
Yet as the game progresses, intuition should be able to tell that shits are about to come by - no more fresh elements but just keep getting bigger and huger.
► Level 6 ~ 20
Most levels have more than a single solution, and in some cases the orders of opening the gates are crucial to the validity of the solutions provided:
- Level 6
- Level 7
- Level 8
- Level 9
- Level 10
- Level 11
- Level 12
- Level 13
- Level 14
- Level 15
- Level 16
- Level 17
- Level 18
- Level 19
- Level 20
Solving the Melody Badge (hard – 30 points)
Complete all 50 levels.
And finally - you'll see that it comes down to a point where you can no longer tell if it's the levels that are really getting annoyingly difficult or it's the fucking repetitiveness of the game that's making things more irritating.
► Level 21 ~ 50
Again, most levels have multiple solutions, and in some cases the orders of opening the gates are crucial:
- Level 21
- Level 22
- Level 23
- Level 24
- Level 25
- Level 26
- Level 27
- Level 28
- Level 29
- Level 30
- Level 31
- Level 32
- Level 33
- Level 34
- Level 35
- Level 36
- Level 37
- Level 38
- Level 39
- Level 40
- Level 41
- Level 42
- Level 43
- Level 44
- Level 45
- Level 46
- Level 47
- Level 48
- Level 49
- Level 50
However annoying it may be, we always have ways to simplify the job if you wish to.
► Cheat
Things should get quite obvious once you've loaded up the save file using your .sol Editor.
Rating
The game came with a concept of intriguing elements, yet in the end missed miserably a great chance further expending on top of its own potentials. There could be blocks of different lengths simulating different note values, or balls of different speeds representing different tempos; however all the crap its developer could only think of is to place more blocks and balls. At the end of the day, "Music Bounce" pathetically proves itself to be nothing more but just another clinker like "Hexiom", becoming one among many that pave the way for the true masterpiece that has yet to come.
Posted by "How to Kongregate" at 17:04 2 echoes
Labels: Easy Badges, Hard Badges, Kongregate Badges, Medium Badges